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CVE-2008-6441
Published: Mar 9, 2009
Modified: Aug 7, 2024
PUBLISHED
Description
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.
| Vendor | Product | Versions |
|---|---|---|
n/a | n/a | affected n/a |
References
48291
vdb-entry
x_refsource_OSVDB
20080911 Clients format strings in the Unreal engine
mailing-list
x_refsource_BUGTRAQ
31141
vdb-entry
x_refsource_BID
20080911 Clients format strings in the Unreal engine
mailing-list
x_refsource_FULLDISC
48290
vdb-entry
x_refsource_OSVDB
31854
third-party-advisory
x_refsource_SECUNIA
http://aluigi.altervista.org/adv/unrealcfs-adv.txt
x_refsource_MISC
unrealengine-dlmgr-format-string(45088)
vdb-entry
x_refsource_XF
unrealengine-pkg-format-string(45089)
vdb-entry
x_refsource_XF
unrealengine-welcome-format-string(45090)
vdb-entry
x_refsource_XF
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