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CVE-2021-26825

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CVE-2021-26825

Published: Feb 8, 2021

Modified: Aug 3, 2024

PUBLISHED

Description

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

VendorProductVersions

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affected
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